Introducing Draftbit.

    TLDR: We're building Draftbit to make building high quality, mobile apps available to everyone. If that sounds interesting, subscribe for beta access!

    When you've been around startups as long as I have, it's all too common to hear the famous quote from Marc Andreessen: "Software is eating the world." This quote was originally published in 2011, and since then has become the rallying cry for startups, consultants, and large enterprises who are working to replace outdated processes, systems, and paper with software, across all sectors and industries. Software is now pervasive, and continues to remap how business is done, how we live our lives, and how we experience the world around us. And there is no sign that this trend is slowing down -- the pace of software iterations and delivery is faster than ever before.

    The only thing holding software back is the number of software developers. In 2018, there are more than 18 million developers around the world. The growth of this profession over the last 30 years is a testament to how important software has become. But here's the rub: 18 million people represents just 0.2% of humanity -- and they alone can control the most valuable toolset ever created. And because of that, hiring software developers has always been expensive and time consuming.

    Along the way, companies like Shopify, Wordpress, and Squarespace made it easy for us to build our websites, blogs, and ecommerce stores online without any software developers to help. Tools like Zapier and Airtable allow us to create complicated, software-like processes without any code. And large companies and consulting firms have been utilizing low-code platforms to go farther, faster. But in most cases, these tools have been limited to the web. Creating truly native, mobile apps has required either custom software development or a highly template driven approach that only works for the simplest use cases.

    We hope to change that.

    Our dream is to enable anyone to build high quality mobile apps in a matter of minutes. And do it without writing code, unless you want to. As we roll out Draftbit, we're focused on providing these tools to enable the next wave of mobile apps: those created by individuals, companies, and communities to solve their specific problems instead of mass-market, general-purpose solutions of the last 10 years.

    If you're a software developer, you will be able to use our platform to move faster and focus your time on the core logic or engineering needed to be successful. We're building our compiler and source code to be developer friendly, easy to read, understand, and modify.

    If you're a designer, product manager, or startup founder, you will use our tools to deliver experiences and iterations faster and more consistently through design systems, with faster, smoother handoff to your existing product and engineering team.

    If you're a large enterprise or agency, you can use Draftbit to create mobile experiences, run experiments, and launch new apps for your business or for clients at a cost dramatically lower than traditionally.

    And finally, if you're out there with an app idea, Draftbit will eventually help you create, customize, and launch that idea all on your own, without writing a line of code.

    We've been working on Draftbit since April, and are currently in closed beta preparing our platform for public use. If you're interested in learning more, please sign up for our email list and we'll keep you informed!

    Brian Luerssen

    Brian Luerssen

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